Curse of strahd night hags Perfect for making a deal. 2/day each: plane shift (self If you want to kill a Night Hag, you have to catch it by surprise, lock it down with crowd control, and then kill it very, very quickly. The last hag tried to use the Hearstone and become ethereal, Hags, in general, by nature, are creatures of pure evil who exist for the express purpose of corrupting things that are good (this is especially true of Night Hags, who are fiends). He wakes up with a sword in his gut. If the target The Old Bonegrinder is a windmill that once served the town of Vallaki. So, they probably wont be collecting on that rent, but it Posted by u/Flashy-Employer1355 - 1 vote and 3 comments I doubt night hags will ask a green hag for help. Actually, she is Morgantha's daughter, since the night Hag devoured the infant Gertruda and replaced her own offspring in Gertruda's infant cradle. Night hags are indeed fiends, but they are outside the demon and devil categories. The Abbot's Healing Touch VS The Night Hags' Nightmare Haunting . If either object is lost, the night hag will go to great lengths to retrieve it, A coven of 3 night hags is 3 CR7 creatures. They are neutral evil, are linked to Gehenna, and the race they are most closely related to are the yugoloth/daemons, The night hags goal is to corrupt a good soul and then take it. She can innately cast the following spells, requiring no material components: At will: detect magic, magic missile. Night hags soul bags . If the characters bring a child, the hags will cast the Druid spell Reincarnate (PHB p. In addition, a heartstone provides a +2 resistance bonus on all saving throws. A lustrous black gem crafted by a night hag. The adventuring group returned for sweet revenge and defeated 2 night hags at Old Bonegrinder. As a reward, I had the night hag drop her hearthstone. Burned the windmill. They usually build their huts in the. One is a a special barrel that Morgantha can use for scrying]. Surely the dream pastries cannot be the extent of their confectionery skills. More posts you may like r/CurseofStrahd. they burned the mill to the ground (as D&D parties are wont to do). Episode 2 if you are interested Reply reply I've taken the idea of building out the orphanage in Vallaki, and through visions and conversations overheard, the hags have implied there is another Night Hag who runs the orphanage in Vallaki who is trying to "get in" with their coven (whether that makes sense with hags and covens my players neither know nor care haha). After two long years, the Curse of Strahd Companion is complete—and available in Print! As per the title. She is now haunting a random pc each night resulting in loss to max HP. Creatively Defeating Night Hags in Curse of Strahd . There is more to it, but you hopefully get the jist. (Provides mile long contract). She doesn’t. Ideally they visit night after night trying to haunt them to death. He has reason to study the dark powers and the night hags to find their weakness. My party destroyed the 2 hags. 128 Equipment. To fix my mistake, (and because three Night Hags would probably be a bit too strong even not all together at first to form a coven if found at Old Bonegrinder), I have a party of 5 min-maxed, extremely tactically savvy players. At lv3 when they meet him, it will be an impossible challenge (1 cone of cold + multi-attack would finish off any 3rd lv party before they could output enough damage), but when the reach lv5+, the Oni can easily Hi all, this is my first time posting on here, but i'm running a 5e Curse of Strahd campaign. But the hags will never outright kill the party. The hags also wouldn't have to worry about fighting any creatures along the way. She was destroyed, along with her daughters Bella and Ophelia, at the Battle of the Bonegrinder outside of Vallaki. Hecubus is a mad old man whose patron is Hastur, the King in Yellow, who, unbeknownst to him, is one of the vestiges in the Amber Temple. The heartstone holds an unknown number of charges. The stat blocks assume they will have one basically for normal night hags. All 3 hags then wait in the ethereal plane for the party to This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. Morgantha was a Night Hag masquerading as a kindly old woman selling pastries in the village of Barovia. Reply reply Express-Situation-20 My players defeated the hags in Bonegrinder (Morgana fled, both her daughters are dead). Morgantha’s coven can become an easy scapegoat for this mystery. Look at this handmade Curse of Strahd-based DM Screen my group gifted me! Night hags enjoy tormenting dreams and sowing sorrow throughout the land. This subreddit serves as a helpful place for anyone running the Curse of Strahd module the hags a while back and ran away but I think it's time I bring them back but I'm pretty sure that normal coven of night hags will get annihilated by a level 7 party I thought of giving them annis hag abilities and giving them lair actions in the They’re night hags for a reason - make it a problem your party has to face! For my party, they defeated Morgantha but the other two escaped via the ethereal plane. The night hags could sneak into Vallaki during the night to target a party's member (possibly a spellcaster) with nightmare haunting; in the same night, the other ones might kidnap some child. See p. The hag fight is probably the most imbalanced fight against the party, with perhaps one exception. but it can be whatever you want. You can get into long sections of narrative (or dungeon crawls) that take longer than 2 hours, and it'll muck up the pacing. • You’re welcome to modify the blocks as needed; making changes to individual blocks, so the Hags seem more like individuals. They gather around in covens plotting and scheming how to corrupt souls like actual cartoon villains. But also, as night hags specifically, they're in it to cause others to do reprehensible things, removing the money makes trading kids the only viable method or This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. Sort by: Best. If the PCs learn of the hags' true nature and think to ask, the hags will offer to resurrect a dead PC in exchange for a Barovian child who has a soul. 6, in the Introduction of Curse of Strahd, it states that the Old Bonegrinder is a 4th level area. This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. The featured image for D&D 5e Curse of Strahd Ravenloft Barovian Souls is from Wizards of the Coast in Van Richten’s Guide to Ravenloft. My characters killed the Night Hags from the Bonegrinder and found themselves in possession of a Hearstone & Soul Bag. The module doesn't list this as part of their description. I am currently running two groups through Curse of Strahd, and both of them have had violent altercations with the hags in the Old Bonegrinder. The bard, when they woke up, started talking shit, about being invited by Strahd and him being interested in her. Yes, this is technically only 2 My party got rocked by the hags the first time they got into combat and fled. Even though they’re at suggested level, a For those of you who have run Curse of Strahd, how do you handle the Old Bonegrinder Night Hags 'nightmare haunting' ability? The party encountered them early in the If the PCs learn of the hags' true nature and think to ask, the hags will offer to resurrect a dead PC in exchange for a Barovian child who has a soul. Second way would be to make a deal with them, as per DragnaCarta Strahd Reloaded. Open comment sort options. Posted by u/elnegroamante - 1 vote and 4 comments Strahd shows up, is disappointed they failed to protect Ireena and comitted murder. The Curse of Strahd module encourages scenarios where the players will be in over their heads, They will again have nightmares that night, but wake the next day totally free of addiction, disadvantage included. Nothing they do will benefit the party, its all just running violent errands for Strahd to harass people. In some ways, it is a preview of Strahd - another enemy who is really good at picking his fights. Knowing my players, I suspect they will take pause facing three night hags, so in the case that they try to attempt negotiating for the children, I misread this during my DMing of the Old Bonegrinder and had one of the Hag's cast Plane Shift on Yevgeni, one of the wolf hunters! Woops! At the end of the campaign, as I narrate a conclusion, I'll be including a reference to Yevgeni's appearance in the City of Brass in the Elemental Plane of Fire (if after researching I find he's able to survive the temperatures there. I did it in sessions of 4-5 hours, and it took approximately 49 weeks, containing exactly thirty seconds (quite such a delay caused by a 5 week delay at the end). 271), which will most likely change the PC's race. Have her steer them in that direction, but hide the kids and maybe the other hags on the ethereal. (Just take an apple terms contract and replace apple with "Night Hag Bakery ") As I prep for the encounter with my own group, I found some old notes I made when they might have encountered the hags the first time passing the This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. The Night Hags don't HAVE to come after this player every night. I definitely would not consider it representative of the whole adventure. Alwaysthey walk directly towards the windmill. The description says, Even if you're not using curse of Strahd, having a handy knowledgable NPC with whom they discuss the problem you'd need to have either Plane shift or some other high level spell. Druid character is very young and The hags upped their game by giving the town's children nightmares instead, leaving messages for the players in their sleep. But if you join hags in a coven, they’re even tougher. Remember the hags are business people/fiends so deals are well within their arena of RP. I turned the fight into 2 green hags (CR 3) with Morgantha as a night hag arriving on round 10. A protection from evil and goodspell cast on the target prevents this contact, as does a magic circle. Today, I'm here to present a revised statblock for Night Hags, complete with Lairs, Variants, Magic Items, and Traits for Covens. The thing is the hags could enter the border ethereal plane and pass through solid objects (trees, houses, maybe even mountains) and essentially travel a direct route of the least amount of travel distance from Barovia to the windmill. adventure where they recruited Victor Vallakovich's help to set a trap and then enter the Ethereal Plane to kill the hags when they struck at night. In the ground floor of Old Grinder, Morgantha has a number of special or unique items. As an aside, if a Night Hag travels to the Ethereal Plane, then Sounds like a great way to add a new PC! Ive also rewritten the type of hag that Morgantha and Deirdre from Night Hags to a more powerful creature: the Ceithlennach Hag. Bone Mill Unless she has been lured elsewhere, Morgantha is encountered here. Night Hags and Souls. If lost, the night hag will go to great lengths to retrieve it. Kill everyone but the cleric, who had been sprouting shit that he could only know by reading the Tome. It was cool! The Oni is a good pick, three night hags with spellcasting capabilities are way tougher though, so you don't need to worry about him stealing the spotlight. We've ended the session in the middle of combat, 2 PC's dead, 2 on under 50% HP, 2 on full. Hags already detest their own types. He gets ready to monologue, looks at "Lyla", and starts laughing. So if the characters offer some bit of their essence, the hags will be able to visit them in their dreams. As I was reading about the hags, I thought it might be interesting for the hags to drop one heartstone as loot, with the ability to let one pc enter the ethereal plane once per long rest. Can the night hags access the ethereal plane from Anything that interacts with the ethereal plane still works in Barovia. The Hags (coven) of Old Bonegrinder; each use the stats of a Night Hag in the core MM book. After all, you don't break Strahd's toys without his permission. Cast sleep on cleric. The hags were afraid to confront the characters head on, and reasonably so, but the characters couldn't pin down the hags, ever. The party then decided to burn the Old Bonegrinder down, so half of the party goes inside to set the building on fire while the other half with their ally Esmeralda are outside. CR 9 legendaries with some aspects borrowed from Dusk This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. The hags fled and the mill was burnt down. When they encountered the Hag coven in the Old Bonegrinder, they were TPK'd. The player makes a wisdom save. We also have a discord server: https: The stat block is mostly a Coven Variant Night Hag, with best possible HP. I suppose this means that they can only cast it at its base level (1). From their base in this windm In the material plane, Night Hags corrupt people to evil deeds so they can sell their souls to liches or as warriors in the Blood War. They could have been lured by Greed and became trapped or they could have been playing the long game and wait till the dark lord falls for them to leave bags full of souls. Reply reply More replies More replies. The hags are clearly very skilled in dream magic, and it's said that the coven will bargain their lives for magic and divinations, conversely they take sacrifices should the players be at their mercy. In Valaki the hags then started to use on the druid night are hunt. Check out the dice roll stats for this episode here. What you think their opinions are of hags that have other agenda's? No, i would have the nighthags focus on reforming their coven with a new child. and one night hag, as well as having night hag show up a few rounds late to keep them from the spells for a couple rounds. Which for me was disadvantage on death saves. At the time, she was acting as an old woman This kindly stranger was in fact Morgantha, everyone's favorite pastry vendor and the de-facto leader of the Bonegrinder coven. Hags can cast scrying as a coven. My party (6 level 3's) is currently fighting the night hags at the old bone grinder. Morgantha/The Older Woman Night Hag, knows about the Amber Temple, so if you want to make The Night Hags even more deadly, you can get them some Dark Gifts. But the things he asks them to do are pretty dark. Once these poor souls arrive (if, they arrive) they are taken to the standing stones. r/CurseofStrahd. Then hags offer a bargain - the party will bring them a girl with a soul for Morgantha to transform her into a night hag, so she has a coven again, and only then hags will use their heartstones to cure them from This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. So off they went. For those of you who have run Curse of Strahd, how do you handle the Old Bonegrinder Night Hags 'nightmare haunting' ability? The party encountered them early in the game and had their first lesson that you need to be very careful about what you pick a fight within Barovia. The only safe place from the hags to sleep is St Andral's because it is consecrated. I was a little worried for them. When they kill an evil character with their haunting they capture its soul, a valuable currency to be traded with other fiends. This is my second time running Curse of Strahd and I'm fairly confident in my skill, knowledge, and ability to make rule calls. Reward:-1 Renown to Denizens of Barovia This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. You’ve already had a ton of people give advice. Fighting a Night Hag. Never to be seen again. Bone Mill. It depends how you want to rule them - they don't serve Strahd, and actively seek to spy on him, but I feel like because he's the most powerful evil being in the land, and because he enjoys corrupting things that are good (which is a hag's This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. I have Mother Night as generally being opposed to Strahd, as he has trapped his 71 votes, 35 comments. One member escaped. The group consists of a Fighter Provided the night hags are played intelligenty and to their full potential, I simply don't think they are beatable in this module. Oh I love this! You gave me a really nice idea that I could try if things start to go sideways. Therefore please find below a few new delicacies to add to your own Curse of Strahd campaign. And CoS-specific: If the Night Hags are killed, are the souls they might possess trapped in Barovia as any other (and potentially be reborn as a human later)? Nightmare Haunting (1/Day). Backgrounds Curse of Strahd: Character Options. You could easily have Morgantha pull out an ancient parchment that is a contract between morgantha and strahd, whether it’s authentic or not is up to you. Spiteful Strudels (1d6) 1. cold, dark night, and you were unable to stop it. Curse of Strahd Dragonlance: Shadow of the Dragon Queen a night hag. We also have a discord server: They faced the night hags at level 4, used the mace of fear to make one flee (failing all the saves even with advantage for about 6 rounds). I really want to make a single post for DM's to find that can be a good reference point for Kalashtar PC's and Curse of Strahd. But yes, curse of strahd needs to be difficult, needs to chalenging, and needs to punish players who They fought 2 hags at the bonegrinder and just as morgantha joined them they killed 1. REQUEST FOR HELP / FEEDBACK My players had a brief run in with the hags at Old Bonegrinder and have since fallen victim to their 'Nightmare Haunting' ability. I made it one night hag and two green hags and it was still a near TPK. She takes Lucian Jarov from his parents as payment for one of her pastries. Top 2% Rank by size . These are neat! I actually like that breaking the curse it tied to an object. Blink works, Etherealness works, in fact Strahd's nightmare mount has the ability to enter the ethereal Night Hags have the Action: Nightmare Haunting (1/Day). The party first encountered Morgantha at the Burgomaster's Mansion while attending to Ismark and Ireena. They could offer him one or more of the Hag deals as listed by DragnaCarta in Curse of Strahd Reloaded on the Old Bonegrinder section. Curse of Strahd: Reloaded's guide to the dinner with Strahd is now available! (Protection from Evil and Good, Magic Circle, etc. However, that area contains. I don't think I will make the hags Barovia's prisoners per se (bc I'm planning to use the Fanes of Barovia trope and I'd like the party to maybe fight the coven in the future in the attempt to reconsecrate the Fanes) but if my Paladin gets a whiff of fiendish from the sisters I will definitely play Wee Jas is LN, so she supports a wide range of followers, including most of the were-creatures, Baba Lysaga and her witches, and the Hag Coven. r The hag deals detailed in Dragna's guide are pretty fun and thematic, and force your Paladin to make some tough choices. yep, just a night hag (in a coven)! Reply reply More replies More replies. This is where she grinds children’s bones to make the powder for her dream pastries. Compendium - Sources->Dungeons & Dragons->Curse of Strahd. · Limited Edition Gale Force 9 Curse of Strahd Miniatures (2016) Strahd von Zarovich · WizKids Dungeons & Dragons: Nolzurs Marvelous Unpainted Minis: Vampires · Reaper - Judas Bloodspire · Reaper – Vampire (#sku: 03750 or 77282) · Warhammer Age of Sigmar: Vlad von Carstien · Blacksun Miniatures - Dasco the Vampire WARNING: If you gather to play Roll20 Curse of Strahd after dark on the deck at a safe social distance while wearing ski-wear and surrounded by numerous propane heaters, STOP READING NOW!! THIS POST WILL RUIN TOMORROW NIGHT’S SESSION!! — Curse of Strahd, Chapter 2: The Lands of Barovia, Barovians, Souls and Shells It is even worse, because the book states that only about 10% of Barovians have a soul. Since the soul "market" is small in Barovia they want to escape. Just watched the High Rollers Curse of Strahd playthrough and their DM did something different with it which I think was cool. I'm not sure what you should do with the hag, but you need to have them run into Strahd soon. For my hags they were collecting souls for a device or offer to appease the dark powers or Strahd to be let free from Barovia. The goddess of Winter, known as Mother Night, coveted this beautiful and mystically powerful valley for herself. If the players sign without reading, then send them to the night realm for a quest. A Soul Bag can hold only one evil soul at a time, and only the Night Hag who crafted the bag can catch a soul with it. Plus he is just ascetically awesome and makes Strahd look even more powerful. I made it a magic item allowing an attuned character to enter the border Ethereal In his excellent guide to running the night hags, DragnaCarta says: If any hag dips below 30 HP, she uses her action to slip into the Ethereal Plane. Reply reply This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. Basically have Strahd treat the party like his own goons. The party got captured by the hags in the old Bonegrinder after a long fight against Bella and Ophelia. The hags attack, the party almost gets taken out, but they manage to kill two hags, a great encounter, and the last hag (one of the daughters) escapes to border ethereal. I’m running CoS for a few friends and they’ve recently learned of the night hag coven and rescued the children while Morgantha was making her rounds in Vallaki Hello, so my party have just encountered 2 of the night hags in the old bone grinder, one was out, and during the conversation before hand one of So, if we check p. The first time my party fought the hags they got their asses handed to them because with coven spells, each hag cast polymorph in the first turn. Strahd would definitely kill the hags if they tried to make a deal with him in exchange for handing (my stand in replacement for Mother Night and an evil aligned goddess in my homebrew world) and This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. Long ago, before Strahd In the beginning, four gods would leave their respective homes, the cities of Spring, Summer, Autumn, and Winter, and meet in a secluded mountain valley called Tsolenka. Three Night Hags, each one being CR 7 (as they are in a coven), as well as The hag's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). Gertruda had been taken on her 15th birthday, along This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. Night hags are fiends, not fey; corruption is their game. The last few sessions of our Curse of Strahd campaign were spent shuttling back and forth between various locales in Night hags are CR 5 monsters all by themselves with 112 HP and 17 AC. My five level 4 players had no problem with that fight, although I did plan on Count Strahd showing up “to protect Lady Ireena from the dangers of battle. My thoughts are that the night hags taking advantage of an awful scenario, one which fulfills all of their twisted wants. Tough. O2. However, night hags Etherealness ability likely only moves them to the Border Ethereal anyways (although this is not explicitly stated), because they can still see and interact with things on the Material Plane, All night hags carry a periapt known as a heartstone, which instantly cures any disease contracted by the holder. The others were brought to 0 hit points or put to This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. Posted by u/FreyjaTheCat - 3 votes and 4 comments Bucephalus is seriously under utilized in the RAW module, he is an amazing plot device for DMS. However, I would assume that the victim would show some outward sign of having a nightmare. 2 hours is a poor length of time for a campaign like Curse of Strahd. With proper manners they can make a deal, retrieve the eye for pie/treasure/info/the kids and you can throw them at the Castle. Best. We also have a discord Now the party is in trouble. I feel like if he simply commanded them to leave, they may oblige. Night hags still have access to their statblock spells when solo - they just have a bigger spell list/access to additional shared spell slots when in a coven. . The hags are an iconic encounter in Barovia and it’s a shame to drop them because one of the players is cheating. But Curse of Strahd: Reloaded's guide to the dinner with Strahd is now available! strahdreloaded. So long story short, my players, on the way to Vallaki, decided to stop by Old Bonegrinder and were nearly murderlized by the Hags. First off, keep in mind that Morgantha and her daughters do not consider low-level PCs to be a threat. When they returned, they fared much better and killed the two sisters. Curse of Strahd has several strong narrative threats, including the Count himself, and still some other elements in the campaign serve to communicate the mood of the setting - dark, dismal, dangerous. You could also have the Hag make an alternative deal - whispering or guiding him in his nightmares - to work for the Hags and do a mini-quest for them like selling pastries on their behalf, or collecting payment (a child) from a negligent addicted customer. ADMIN MOD I made the mistake of instigating with the night hags who got me addicted to dream pies and immediately got struck by lightning and died MEME / HUMOR Just to be clear, we have healers in the group that can stabilize In Curse of Strahd. I put together the Reactions and the Bonus actions, so any feedback on those would be great My campaign is a continuation from Curse of Strahd, and I Hags also hate beauty and revere the ugly so the druids (even though they are under the sway of Strahd they still hold onto the idea of a beatiful nature), would make excellent targets to get rid of to allow the forest to be turned into their version of beauty. Art. Spotted the mixed Hag coven in the pinned post but I’m kind of locked into Night Hags due to the fact the PCs have already met them (and I want to give them a chance to complete unfinished business). They may decide to keep him around as a stand-in for their coven if it is ever broken. However, Barovia's mists prevent souls (and the night hags) So, my players want to save Arabelles soul from her Night Hag body A little backstory: One of my players has a Warlock. Where the hags lobotomize them and with a red and white milkshake straw, the hags sip the persons soul from them. 3 saves or fails will determine if the curse takes hold. Illustrated by the talented artist Bryan Syme, this monster is part of my latest release: The Grimoire of Corrupting him (especially if these are night hags who’s got him) is much more fun. As an action, a creature can touch the heartstone to another creature and cure any disease afflicting it. Becoming Addicted. I'm trying to veer away from too much child death/eating but still keep things morally complex so the party questions whether killing off the hags was the right idea - "at least they were alive, fed and clothed" maybe the hags would let some age out and send them away or take the soul and bring a shell back when they go into town to sell pies. That means that the objects can be hidden somewhere (say, in the woods) and kept as a bargaining chip. The leader of this coven is Morgantha with the other members being her daughters, Bella Sunbane and Offalia Wormwiggle. So, basically, what level should a party of 6 The hag will see the adventurers as an opportunity to get the hag eye back from Castle Ravenloft. The Ethernal Stride feature gives Strahd and his minions essentially instant access to all of Barovia and he can be used to bring reinforcements into an ongoing fight. He walks away into the night, still laughing. Strahd gibes him enough scrolls of Resurrection to raise all but 1 of his companions. Curse of Strahd suggestions on using hags to torment my party . When run by the book with 3 night hags in a coven, it is incredibly likely to TPK the party. We also have a discord Unfortunately, they staked out Morgantha at the crossroads from the mill, and another situation of good rolls and good RP revealed her as a night hag, and the session ended with rolling initiative. Addiction Day 2 If the PC ate a second helping of pie during Addiction Day 1, they wake the next day from yet another night of wonderful dreams. And then had to fight the hags again at the Tsolenka Pass Keep later on. Either way, the Night Hag is the base block. Your Memory - Hag will place the tip of her wand to the PCs head, they will be shot back into a memory that we will explore for a minute, then they shoot back to consciousness as her wand comes away from their head and a strand of teal light flutters off of it. We also have a discord server: I changed this fight to 1 night hag and 2 green hags. However, she is also Gertrude’s "second mother”, a cruel and conniving Night Hag who has for centuries exploited the horrific cycle of hag reproduction to populate her coven with young, impressionable girls. New. At this point, they are addicted. The other three opposed her. 2 night hags below 25%, The Quori begins information and images about night hags through campfire stories (a warning that Morgantha and her crew are haunting the party). There is simply no counter to the at-will "Do svidanya, suckers" button combined with nightmare haunting. His charisma rolls where super high and all the hags insight couldn't match his silver tongue. Posted by u/auditoreclaudia - 4 votes and 8 comments This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. If they shoo off the hags without much of a fight then they will feel like bad asses and surely we want them to feel out of their depth. They gain shared spellcasting with some pretty wicked spells. But firstly, they prefer to do this with strong warriors who will With shapechanging, plane shift, and the ability to go ethereal at will, the night hags are all but impossible to catch at lower levels. We Morgantha, the Night Hag FLUFF Share Add a Comment. She dips the wand into a vial to "pour" it in, then seals it away. I made the book Victor found the spellbook of Mordenkainen. I originally intended to just do an abridged version of the campaign, starting with Death House and then having my group face Strahd the week of Halloween. If the characters bring a child, the hags will So, if we check p. If she does enough evil in their service, maybe have the Hags turn her into a Night Hag by feeding her the soul of her mother turned into a Larvae during some sort of ritual performed in the circle near the windmill? Night Hag Night hags on Theros appear as leathery-faced crones that hold their single eye within their withered lips as they stare with eyeless sockets. Crafting a Soul Bag takes 7 days and a Humanoid sacrifice Leave their homes and walk out into the darkness and the night. She's a Night Hag, and the one that sells the pies and collects the children. Top. My party was 4 level 4’s and I had 2 hags with 3 dretches come out. Three Night Hags, each one being CR 7 (as they are in a coven), as well as They are, after all, Night Hags, and, as such, should be utterly terrifying. My players are suffering from decreased Max HP after Night Hags attacking their sleep. true Dice, Camera, Action: Episode 4 - Curse of Strahd Episode 4: Flour Children You can watch this episode right here on youtube. I started running Curse of Strahd (CoS) last month. or buffing them to increase the danger of the encounter (7-8th lvl PCs). We also have a discord server: https This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. If they scry the players they will know they are planning to come after them. The second was going to follow swiftly - but even before she died, the third one stole away the only hearthstone the three had to share and teleported away, leaving her kin to die. Each night two party members do not get benefits of long rest, so they’ve adjusted their “to-do list” with figuring out how to deal with the hags as priority 1. ADMIN MOD Why do Barovia's Night Hags Collect Souls? DISCUSSION If night hags collect souls in their soul bags, they take them to Hades (per the Monster Manual). If the curse breaks with the hag's death then there's nothing stopping the adventurers from returning later and murdering the hags. Bella Sunbane: Dusk Hag. Where can they find the magic needed to restore them? DISCUSSION My players lost a fight with the hags when they were too low level, Granny Morgantha: Keep Morgantha RAW. Strix rolled very high on this one. Posted by u/VoidBoiTCG - 4 votes and 3 comments This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. In this module, Morgantha tries to avoid the player characters in the Village of Barovia. Posted by u/Zetshimaru - 2 votes and 2 comments If I, as a player, managed to scare off a whole coven of night hags with only a nightmare haunting, I’d feel pretty unintimidated, and this campaign is supposed to keep the players in their toes. That to me, as someone who’s ran a few times is still pretty tough for a level 4 party. They still have a business to run, and even Ethereally, they still have to go from point A to point B. I added a bunch of child skeletons that raised in round 1 as a "villain action". Collect debts owed by poor and helpless, bring him the head of an innocent person who Strahd perceives as insulting him. Other than that, only Strahd could call off the hags. Night hags fit Barovia wonderfully because plains of dread are basically fertile fields for soul harvesting and Night Hags main currency is, you guessed it, souls. Morgantha had to eat 2 new children and morph them into hags for the coven to rebuild their strength. I forget exactly who suggested it, but I ran the encounter to be a bit less lethal; Morgantha would be out of the windmill when the party arrived, and return while they were there. Usually done through the dreams. This article contains affiliate links to put gold in our coffers. We know the ethereal plane works in domains of dread due to This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane. In my game the hags have the Tome of Strahd and offered to exchange it for a Spellbook in Vallaki. They didn’t know what the bags were and opened one of it. Strahd can tell if something has a soul, and Night Hags are fiends. Night Hags can cast Detect Magic at will so let them try and if they fail a check or persuasion roll by a certain amount, This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. Posted by u/Rodal888 - 2 votes and 5 comments This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. Whether your players want to bring them to justice or just After acquiring the sunsword, a blade made of pure light, they’ve risen to level four, the book’s suggested level to fight the hags. Note that this doesn’t break the coven - due to the Material and Ethereal Planes’ proximity, ethereal hags still count as present for the purposes of maintaining the coven. Option 2: Downgrade it Easily done in any number of ways. Remember, as-is, a coven of night hags is still nasty. REQUEST FOR HELP / FEEDBACK Hi everyone My players defeated the hags at the bonegrinder and found the soul bags. If the situation is more akin to a Great Dane silencing a yapping Chihuahua, then let the hags add insult to My PCs will soon make their way to the Old Bonegrinder, and I entirely expect the paladin to convince the party to try to kill the hags and reclaim the windmill. The hag in her true form then climbs on top of her and begins to strangle them while chanting their curse. Curse of Strahd Dragonlance: Shadow of the Dragon Queen a Coven of Night Hags would make the most sense, but they're clearly the most powerful, so two sea hags and one night hag could also work. At least it was, which is another problem for the party to solve. As long as the contact persists, the Strahd himself could easily destroy the night hags if he wanted to. Swap them for Green Hags (still deadly at level 10) or use one Night Hag and a couple of Barovian Witches (which is deadly at level 4 but more realistic). Maybe Gertruda can be given to them by Strahd as he hates her underaged fangirl ass. I need creative ideas ASAP to fabricate a character death by the hands of Morgantha and the hags of Old Bonegrinder. Some spoilers for people who haven’t played Curse of Strahd yet. And hags are smart, so just use dirty tactics and the fight is very tough I promise. The fight with the night hags itself went poorly for the hags - at this point, the players were taught by people in the know to target one of them and kill her to depower the rest. Have a chat. Morgantha disappeared into the ethereal plane and escaped. So now I have a headless morgantha night hag/revanant combo out for the party. We also have a discord Yes, point number two! The hags have the rune knight in a hard spot. The Night Hags in Chapter 6 of Curse of Strahd need a Heartstone to use their Etherealness action. ” I think this gives you as the DM the ability to describe what an ethereal Barovia looks like (maybe with a cool LOTR-like effect with Castle Ravenloft instead of Barad-dur?) and there's a lot of enemies in the module that would not be particularly bothered by this (Strahd's horse, Baba Lysaga, Phantom Warriors, the Night Hags at Bonegrider all Sanitizing Curse of Strahd (Some great ideas here, although be warned that you will have to read through a load of tedious "but you can't remove X or the module is ruined!" gate-keepery BS in the comments) Curse of Strahd continued, problems with gender and mental illness [CW](not many suggestions for changes here, but does suggest why some Why dears, we are humble baked goods distributors. There was no show last week, so we're a Posted by u/N_Lightning - 11 votes and 13 comments My group decided to take on Morgantha and the night hags because of the children's bones used in the dream pastries. ) The night hags have the action “nightmare haunting” and I’m wondering if there is any proper rules-based procedure to running this? Creatures on the ethereal plane cannot be perceived from the material plane without some type of aid. We can pay to rent the space or portion of profit, but we would like to have a contract for this. But those days are long gone These days, it is the home of three very dangerous and very evil Hags. They are currently on their way to exchange books and I'm curious how I should buff them from this (maybe they'll be a later game adversary if the players find out the truth with the pies). One player looted the hags' corpses and after a successful arkana check, I gave him the hint that, due to her magical and fiendish nature, a hag's heart might be a powerful ingredient in the hands of a skilled alchemist. (Have you ever According to the Monster Manual Night Hags can cast Sleep 2 times a day. Eventually 4 out of 5 of them died (5th was resurrected by the dark powers) and they asked what it was and i told them night hags. I had the hag leave a basket of pies next to the haunting victim’s bed after three nights, with a note asking to meet in the town square at midnight to come to a mutually beneficial agreement. Bewitched. ) If they can track down Bella’s new lair (Night Hags need to sleep too you know), they can also set up a proper trap with Magic Circle for Bella herself to be properly dealt with. mqdpbpa iddkb stgoh kjxg nkuxob znojnnfc sesyoz hclqd hpld fqiei