Undying warlock multiclass. Thus, I'm considering multiclassing at level 12.
Undying warlock multiclass LordGreywether. If you really do want to multiclass I would go Great Old One Warlock or Fathomless Don't dip Wizard Dip Bard, Sorcerer or, Warlock swap the 16 into CHA and, the 12 into WIS. You have the Form There's a very good Paladin/Undead Warlock multiclass that goes Undead Warlock 2 early on and then shoots for Paladin 6-7 (depending on the Oath), but it primarily fights with Eldritch Blast rather than melee weapons so it may not match the flavour you are looking for. Add our unique Sinister heroes perspective and try to put some love where it doesn't Undying is known as the weakest Warlock subclass. View Profile View Forum Posts Bugbear in the Playground Join Date Nov 2015. Also level 1 shadow sorc has one as well and they stack. You can go Warlock 1 just for a simple dip, Warlock 2 for invocations, or Warlock 3 to get 2nd level Warlock spells and a Pact of your choice (Chains for scouting, or Tomes for cantrips). Bard gets a lot of the same control spells as GOO-Lock and can steal spells from other classes as early as 6th level if you're College of Lore. Before proceeding, if you have read my "Darkwraith" build guide, then you may notice a few similarities. I’m on my first campaign with my group and my character is currently level 10 with 9 levels in Monk and 1 in Fighter. From Quickened Eldrtich Blast to Coffee Drow. Currently curse bringer does not benefit from the hex blades charisma, as it is a two handed weapon. Both provide access to Blindness/Deafness (and So in order to have necromancy spells, I'll probably need to multiclass with a wizard to get access to the spells i want and was wondering how feasible is it to do so which still keeping at least half my total levels in warlock? Or alternatively if there are any other ways to achieve this. I guess, like others have said the multiclass really lends itself to the idea of a witch and I think that's neat. The majority of the best Druid spells don’t actually depend on your Wisdom and they tend to be minute+ long concentration spells that often create an AOE of damage or control. This will If you went 5 Bard, 7 Warlock, you'd also gain access to Eldritch Smite, and Thirsting Blade. I want one of the classes to be an Oath of Conquest Paladin and the other to probably be a caster, probably Sorcerer or Hexblade Warlock. This build if for that massive Oathbreaker Paladin Multiclass Recommendations Undying Warlock (12) / Oathbreaker Paladin (8) Paladin oaths must not be broken, but you broke yours personally I think you should have more paladin levels than warlock levels. Conquest is going to be mechanically stronger unless making skeletons is going to be a major part of your strategy. One of the benefits of Pal/Warlock multiclass is using Warlock spell slots for smite and the Eldritch Invocations. For race any of the new races that give you spells that you Can use with your spells slots, variant human, if your DM go roleplay heavy changeling is dumb op after you've seen our beloved BBEG Undead warlock multiclass This combo is particularly potent for an Oathbreaker Paladin/Warlock multiclass, allowing for sustained, high-level damage output across multiple encounters. 10 pal / 2 warlock doesn't really make sense since you don't really need eldrich blast on paladin. rome1717. Probably either a long rest feature, once per short rest Warlock base abilities are not spells and can be used while in rage if they don’t involve sustaining. Has anyone ever multiclassed with The Undying before? Is it even worth it to go with The Undying Warlock at all? Warlock multiclass can actually get super crazy because two levels gets you agonizing blast and eldritch blast scales with character level, not warlock level. Despite our best efforts, Armor of Agathys will inevitably You want to be an Undying Warlock? Just make a Grave Cleric or Necromancer Wizard and RP them as one. In terms of raw damage anyway. The table also shows what the level of those slots is; all of your spell slots are the same level. My character is a Holy Roller (haha pun intended) Aasimar Favored Soul 1/Undying Warlock 1 right now. The Undying Warlock aims for survivability through Necromancer style magic. seeing the undying warlock it seems like the Among the Dead feature might synergise with the grave cleric pretty well. Because of the interaction between Pact magic and Spellcasting, we can cast our Warlock spells using our Paladin slots, and vice versa, which means we just need to decide on spells known. In my group I have a monster slayer ranger, assassin rogue, and forge domain cleric. Ignoring the fact that rogue, cleric and druid should be on the list too. The skeletal cats whispering secrets to you is pretty cool. Show All; Hide All - Top - End - #20. There are some multiclass issues, and healing light does seem like a bit much - 2/3 of the effects would seem more in-line with the other patron abilities. Undying has comparatively weak subclass features, but with the right Level 1. For now, this character is a pure Fiend and Undying are the only two remaining patrons that I would consider, but their synergy is weaker due to the low CHA score. I had an idea for a Necromancy wizard/Undying Warlock multiclass, but it seems super MAD and I'm mostly just curious how many DM's would be willing to allow a player to swap their Warlock casting stat to Intelligence to support such a character. Sure, some patrons can be less focused or do their jobs in weird ways But the Undying just does so little. Barbarian unarmored defense combined with warlock defensive spells Undying Servitude is a perfectly fine bonus summoning option for necromantic warlocks when you get it. I’m currently playing a Way of Mercy monk and I’m at level 12. All the options are quite bonus action I am playing a Lore Bard3/Undying Warlock3. Idk, I think the best option would be Hexblade 1 and back to the previous plan. I have a couple of problems though. I much prefer the undying light warlock 1, fire dragon sorcerer 7, and ancient paladin 12. Back to multiclass I can't see Artificer really giving you a lot but Warlock definitely If your friend is playing Undead patron why don't you take Undying patron from Swords coast ?really go in for Lichdom andmakes you harder to kill The warlock is one of the most distinctive classes in Dungeons & Dragons Fifth Edition. For invocations, take Devil's Sight, and go three levels in warlock so you can take the darkness spell Shadow Sorc 1, undying warlock X, half orc + orcish resilience, Ravenloft Symbiote Dark gift That's a lot of death wards Max con instead of Charisma and you won't be low health but you also won't be useless. But also, just being a Celestial Warlock can pack that multiclass into a single class as well, giving you your usual Warlock invocations, spell selection, and Pacts but also some limited cleric spells, a healing feature, and some holy-type features at higher levels. I’m all for playing the character that you want to play first and looking at mechanics second, but there Got a Aasimar (sourge) Paladin that is dipping into Warlock (undying light pact). I'm only looking for the best way to make this specific multiclass in 5e. Paladin and Warlock (and all classes) are a collection of mechanics, not their associated flavor. If he does to avoid it, I think 6 Pally X Warlock isn’t a terrible idea, but it’s hard to outclass Hexblade Fiend and Celestial for value even with Undying’s anti-undead synergy. The majority of this multiclass' levels will be taken in Cleric, but they should actually begin the game as a Warlock to establish that strange but powerful bond with their Patron. did this get scrapped when SCAG came out? there is a Undying warlock and this is the Undying Light warlock. I am going undying light warlock and dark sorcerer. D&D 5e campaign at level 12 with most enemies being undead, 3 uncommon magic items and 1 rare. Many builds (even before Hexblade was a thing) would Hey everybody! So me and a couple of other players (with DM consent, of course) are in a competition to build a really cracked multiclass combo. Starting Proficiencies – C- Tier – While not ideal, light armor is better than no armor! Eldritch Invocations – B+ Tier – Eldritch Invocations are excellent and each additional one you get is generally a big power spike to this class. Therefore Fighter 1/ Warlock 19 is my multiclass recommendation. I'm going to be playing a Warlock of the Undying 1-3/Wizard X. The armor is probably the best feature of the entire subclass, and yet for a straight Warlock it's basically just saving yourself the Moderately Armored feat. Ranger-Warlock 5 / Warlock-Ranger X, for extra attack gets your martial skills and Ranger 3rd level subclass features online faster (Gloomstalker, Hunter, Horizon Walker, or Monster Slayer are all solid choices) but Pact Magic doesn't level with Ranger Spell levels, so you start all over on spell levels when you jump to the other class. Weird Undying Warlock Playstyle- A Drow, Fiend Warlock with a pact of Blade was my awakening into the seemingly endless combo of things you can have your Warlock do. The flavor is pretty neat, and the spell list is actually solid, but otherwise You’re going to be dead weight See more Undying Warlock Subclass Summary of subclass features : Gain a few spell options that Warlocks can’t normally learn, but you don’t automatically learn them. I do think adding warlock level for every instance of healing is too much, 3d8 + 18 healing is essentially going from 0 to full every short rest. Going 6 warlock and rest sorc. A Paladin Warlock Multiclass: Gets: 1. It requires you to take the least powerful Patron in the game. So feel free to drop whatever homebrew/subclass buff ideas you have Multiclass into sorcerer (could be good, could be bad as is with multiclassing) for more spell slots and the ability with metamagic to create spell slots. In particular the Lv. The features of the Undying Warlock are weak and insubstantial, When you reach 14th level, you partake of some of the true secrets of the Undying. Undying Warlock 5e Conclusion. Shadow of Moil – If your Undying Warlock/Wizard Multiclass Help . [5e][DDAL] The Undying Warlock/Paladin multiclass? I was thinking about using the Undying Warlock from SCAG but I also want to mix it with Paladin. As a paladin tank, i prefer hexblade over undying because of my low str and high cha. It's more of a self-necromancer lich style than it is army of undead necromancer. A Warlock who has made a pact with a powerful undead being, General multiclass tips for the Warlock: With how limited your spell casting is, I recommend getting to, at minimum, Warlock level 2 before dipping. For some stupidity, considering later levels, you could instead go Oathbreaker for more thematic fluff and another +CHA on melee weapon attacks. That’s not to say this is a bad choice by any means. In conclusion, the Undying Warlock is an okay choice for many players intrigued by necromancy and undying. Artificer or warlock multiclass for a necromancer? Character Building I mostly don’t want to take undying cause it’s hot fucking garbage tho someone else proposed sorcerer which I think might work better I get meta magic and I’m not stepping on anyone’s toes sure I’ll be stuck with firebolt but I don’t mind that too much That's a lot of numbers to keep high (note that to multiclass barbarian and warlock, both your STR and CHA must be 13 or higher), especially if your table uses point-buy of ability scores (wich AL games do). The Warlock Undying Light pact grants the Radiant Soul class ability which, among other things, adds +Charisma to damage from spells that deal fire or radiant damage. The warlock gets most of its power through spell selection, invocations and the pact boon. true. Undead is the unofficially reworked version of the the same concept that was published in VRGR, and which was almost universally better received. Warlocks are So I strongly suggest you read the warlock entry before comitting to a multiclass. ──── Discord: https://discord. Basically a good warlock who gets corrupted. As a Warlock of the Undying, you have made a pact with a creature who has bested the very concept of death, achieving a lifespan and power that extends beyond that of Warlock with access to the circle of stars forms for concentration. If you do want to play a warlock, you'll want either the undead, undying Vengeance Paladin/Undying Warlock multiclass for CoS . if you want to primarily be a martial damage dealer and smite a lot, the damage caps with 4th level slots. I might consider Undead Warlock over Undying, but otherwise Druid / Warlock can work quite well. So I'm thinking about taking a pallock for AL (dont want to do hexblade yes its good but its also been done lots and lots and lots of times. If you're ok with multiclassing, one level of Divine Soul sorcerer can give you some Charisma-based healing spells which you can use to also fill a healer role. To cast one of your warlock spells of 1st level or higher, you must expend a spell slot. The warlock base class can do well on its own, but it's not nearly as much the case as it is with the wizard and as such warlock subclasses need to bring a bit more to the table than the Undying does. Aberrant Mind Sorceror is strong on its own and doesn't necessarily need the multiclass. It is available both for single class and multiclass. With that said, I don't think Undying Light is ever the correct choice for a 3-5 level dip into warlock. Additionally, As others have already said, the Undying warlock is severely underpowered compared to other subclasses, but this doesn't mean it's unplayable. The new undead warlock (from Van Ricktens guide to Ravenloft) get some interesting abilities, mostly revolving around entering a fear-inducing shadow-form, and later I might consider Undead Warlock over Undying, but otherwise Druid / Warlock can work quite well. I would if they sacrifice a class feature for it. I love the flavour aspects of the Undying Warlock, and was eagerly awaiting improved necromantic options for Warlocks, but this seems underpowered in comparison to the other archetypes. Wizard is still better from a power gaming point of view, so Undead Warlock 1 - 3/Conquest Paladin X is one of the most fun class combos you can do. Undying Warlock & Dragon Sorcerer Multiclass . As part of the story - my character has made a pact and in order to gain benefits from it, would need to take Warlock levels. It's jsut survival based and not even great at it. This guide looks at classes and subclasses that pair well with the Warlock. I was thinking about doing a Paladin 13/Warlock 7 mainly for level 4 warlock slots and level 4 paladin spells (which I really want). If you want to multiclass more, this is a good level to end the Warlock portion of your build. If you have both the Spellcasting class feature and the Pact Magic class feature from the warlock class, you can use the spell slots you gain from the Pact Magic feature to cast spells you know or have prepared from classes with the Spellcasting class feature, and you can use the spell slots you gain from the Spellcasting class feature to cast Most Sorlock builds take Warlock 3 and Sorcerer 17 as the grand total. Cha Synergy 2. Take Danse Macabre, Create Undead and Finger of Death Lets assume your character is level 20, Seems like Sorcerer/Warlock multiclass has lots of options that range from powerful to broken. It feels like WotC weighted the smaller spell list rather heavily, which is totally reasonable for a pure warlock, but for a mutliclass that doesn't care about actually casting spells it is meaningless. I started Paladin and was planning to ride it all the way till level 5 for Extra Attack then Start working on Warlock, but I am unsure if that's gonna be OK. Agree that Divine Soul Sorcerer can do a lot of the same spell selection and healing focus as a Cleric. All the options are quite bonus action heavy which isn't ideal. Here we try to make this subclass viable. Weird Undying Warlock Playstyle- My one point to have you consider by multiclassing Warlock is: You're losing alot more than you're Capstone. The question is more what do you gain from doing the multiclass and does it benefit losing those 4 things. What intrigues me is warlock--specifically a 5 level dip (lvl 12-16) with the Undying pact. But I was wondering what would be the optimal number of levels to dip into the Warlock class without hurting my ability to tank/heal as I am the only healer and You can't multiclass as a warlock with a charisma of 10 anyway. There are good spells and features in warlock though. I'm asking this question since I've found that the Undying Warlock is regarded as a very niche/okay option among the other potential patrons for a Warlock. I don't know where to cut-off the multiclass and I don't know which subclass to provide the fighter with. I have the concept nailed down but I'm aiming for a Fighter that becomes an Undead Warlock. I'd take either Valor Bard (for the Extra-Attack) or, Undying Warlock (to apply Fear). Along the route I'll pick up Dex+2 at level 4. In this video, I go over everything that you need to know in order to play as a Undying Warlock in Dungeons and Dragon's 5e. 2 pal / 10 warlock is quite solid, it is essentially just a warlock with smites and spiteful suffering on short rest but with access to heavy armour which can make it very tanky, aura of hate is the main appeal of oathbreaker though and you . Check out our guide to The last build I’d like to cover uses the new Warlock Outwardly Patron: The Undying and the Pact of the Tomb feature from the Sword Coast Adventures Guide, and the Cleric domain of Life. I have a level 4 Paladin that I am thinking of multiclassing into a Undying Light Warlock at level 7 (I want to get the aura beforehand) . Depends on how badly I want Undying Sentinel or the Radiant Soul Your choice of Otherworldly Patron has a significant impact on both the theme and the mechanics of your Warlock. At some point, I want to multiclass into Warlock 2 (probably Fiend, but Archfey has value) for thematic and three mechanical reasons: How do you feel that compares to Undying patrons Level 1 feature “Among the Dead”? Possibly avoiding getting Hi, I need help with creating a Warlock/Fighter Multiclass. While powerful, it is not sustainable. He has fiendish ancestry, and his warlock powers derive from there. You'll get farther both in and, out of combat with a Bard, Sorcerer or, Warlock dip. 2 levels of Warlock gives you Eldritch Blast, Agonizing Blast, and Repelling Blast which a) gives you Since he's forcing you to go Warlock, and giving the options of Undying (blatantly terrible), Hexblade (unsynergistic) and homebrew. Besides coming from a Warlock/Rogue Multiclass build | > >>| 1; 2; Next #1 Apr 3, 2018. So, first things first: I know this build will be sub-optimal. The temp HP you gain from Form of Dread is a nice bonus, but won't do so much unless you invest a lot more in warlock. Make sure you invest enough levels to As is the way of the Hexblade, multiclass builds utilize it better. Character optimization guide to invocations for the DnD 5e Warlock. At level 8, using a 4/4 Paladin/Warlock, we get 3 1st level spell slots from Paladin, and 2 2nd level spell slots from Warlock. Just my initial thoughts on this multi-class build, I don't think I would take too many Fiend and Undying are the only two remaining patrons that I would consider, but their synergy is weaker due to the low CHA score. The Undying patron would be a pretty good patron for you as a Warlock. My personal split might go Pally 13 or 15, with the rest in Warlock. I like Hexblade and I like the undying. From here on we’re little different from any other high-level warlock. Shadow Sorc, Undying warlock, half orc, with a Ravenloft simbiote All the deathwards All of themtomelock +time Thus, I'm considering multiclassing at level 12. I am currently trying to create an Undead Warlock / Conquest Paladin multiclass character. Undead/Undying are basically the same thing, with the Undead being the answer to the chief complaint about the Undying warlock not tapping into undeath in a mechanically useful manner, which is a fair complaint if you're going single class. With Eldritch blast scaling from total level (and not class level), its too perfect #11 Mar 20, 2017. Once again undocumented changes: You can now set smites reactions to use your warlock slot but not same Undying warlock is maybe the worst warlock subclass currently. The Warlock table shows how many spell slots you have to cast your warlock spells of 1st through 5th level. The aura at conquest 7 combos very well with form of dread from undead warlock, and, in spite of the thematic synergy with oathbreaker and the undead, there's not much to back it up mechanically. If you're ok with multiclassing, one level of Divine Soul sorcerer can give you some Charisma-based healing The Undying Warlock is entirely lackluster in everything but its theme. Warlock usually just gets better and better as you leve The minimum imo to multiclass as a non hexblade is 2 levels to get some nice bonuses on Eldritch blast. Personally I enjoy the narrative more than the mechanics, so I would go with undying warlock since it seems to fit thematically. 2 levels of Warlock gives you Eldritch Blast, Agonizing Blast, and Repelling Blast which a) gives you Ancients/Archfey Ancients/Fiend Ancients/Great Old One Ancients/Undying Crown/Archfey Crown/Fiend Crown/Great Old One Help SCAG adds Oath of the Crown and Undying Patron Warlock as well 2016-05-12, 07:02 PM. Additionally, choose up to five creatures you can see at the end of your rest. CHA is used by a lot of classes and a lot of Warlock's best features are front-loaded and easy to acquire with a dip. Same with the shield spell, which straight Warlocks are never able to use effectively, and the armor proficiency. Warlock pact is very vague. Reply reply Beast Barbarian - Undead Warlock Multiclass I'm asking this question since I've found that the Undying Warlock is regarded as a very niche/okay option among the other potential patrons for a Warlock. An undying tomelock 3/paladin 11 with false life, polearm master, and shillelagh could survive for hours in a sea of zombies. If you are intending on a bearbarian warlock, like gagaepic is, then you need 13 STR, 13 WIS and 13 CHA. The reason I want to make is for a character concept where the character is the descendant of a My question is how can I turn this situation into a reason to multiclass into Warlock (Probably The Undying with Pact of the Blade) You could even flavor your Undying One patron as the Lord of Undead Felines. You'd lose out on CHA to hits with weapons, but you've got cantrips for that. With just one level in Undead Warlock, you can frighten foes on nearly every turn, thereby activating your Aura of Conquest. Was super fun. Not very mechanically strong, though--I'd almost always rather be a fiend patron Warlock. Also, multiclass builds are rarely 50/50. Personally I have done Sorcerer 4 -> Warlock 4 (haven't progressed beyond level 8 with this toon yet) Phoenix Sorcerer 5 / Undying Light Warlock 1 / Vengeance Paladin 5 : use Green-Flame Blade with +CHA*2 bonus damage. View User Profile The Undying could be unique if you were like playing up a story where you died and came back to life and now serve a patron to be harder to kill. Just my initial thoughts on this multi-class build, I don't think I would take too many levels in the Warlock maybe like 6 to 9 (enough to get 5th level spells if you wanted more spell options), then I am playing a warlock/sorc. Looking for help with my build. The adaptation is as close as possible to Rules as Written, all while Monk Warlock Multiclass Flurry of Hexblade’s Curse Anyone? Monks are the pinnacles of discipline and martial technique that test the limits of humanoid capability. Reply reply A fighting style rocks if your warlock does any weapons fighting, but the key components to this multiclass are the Second Wind (restoring your HP is always a plus) and the Action Surge. Its in-game effect is next to nothing. . It every well could. Because of this, if you wish to lean more of a necromancer build than a Multiclassing can add versatility and depth to a DnD 5e character build. Hexblade is dumb good, genie and fiend are good. LordGreywether Personally I thinks its best to always multiclass into warlock so the spell slots scale like a wizard. An undying tomelock 3/martial multiclass could be SAD on charisma with shillelagh. Bishop69. (Pact Magic and Spellcasting are different features so you don't use a shared multiclass spell table). There are "optimized" builds that suggest Warlock 2 Sorcerer 18 but they exclude the need to Pact Boons. The fear synergy sounds awesome. Warlock tends to multiclass well. One warlock could basically be a The Undying. The plan is to get to level 5 Warlock for Level 3 spells and the Thirsty Blade Invocation (Extra Attack w/ pact weapon). Show All; Hide Since it is often they are multiclass, You simply are a thing that is realized by a paladin/warlock multiclass. 3rd Level Bard has 4(1st) and (2) 2nd and my 3rd Level Warlock has (2) 2nd Level slots. View User Profile View Posts Send Message (Perfect) Join Date Edit: wait I read the undead patron besides being a better undying subclass you should pick path of the zealots for sweet sweet roll play, extra necrotic damage, It has some nice spells to choose from and its abilities have great flavor, but said abilities aren't really strong. 3 Warlock dip gets you your pact, two invocations for either utility or making your eldritch blast good, and two second level spell slots and access to the warlock spell list. Pact Boon: The warlock’s Pact Boon is a versatile feature that allows you to choose a build-defining trait. As such, when we look at the best options for multiclassing a paladin, we find that spellcasting classes that use Charisma, like the Warlock and Sorcerer, as well as classes that benefit from high Strength, like the Fighter, make the best pairings with a primarily paladin-based build. I'm aware of the DPS boosts to be gained there, and will consider that if appropriate. A warlock is someone who's made a pact with an otherworldly entity (this can be a student/apprentice type relationship, a one-ff trade for power, a slave/master situation, or whatever). According to the Multiclass table I would have (4) 1st Level (3) 2nd Level and (3) 3rd Level spell slots for a level 6 magic user. Take Expertise in Perception, now you don't need good WIS. Wizard multiclasses are worse than straight wizard. If you need those eloquence bard features to feel complete, I'd do warlock 9 OR sorcerer 9. It will give two useful spells that don't care about Charisma ( False Life , but moreso Silence ), give you some defense against Undead (not reliably, but sometimes), and at level 6 makes you very good at rejoining a fight after getting knocked out. The idea is to use and abuse fear effects to be a good battlefield controler, plus strike as hard as possible and being somewhat tanky if possible. 2018-10-10, 10:24 AM. Maybe a level in fighter, but that would mean that the first ASI I'm assuming you mean Undead Warlock? That is a very good multiclass! You only want 2 levels of Warlock though, not 3. Now you're wasting one additional attack that way. Re: To Serve Two Blight – I love the theme of this one, but I avoid this on a Warlock since it only targets one creature and spell slots are as limited as they are. Names are almost the same and i doubt they would keep that. I think the best option, mechanically speaking, would The features of the Undying Warlock are weak and insubstantial, but you can make a decent character with it, possibly by exploiting a few spells in the expanded spell list to buff Warlock Rogue 5e Multiclass Guide Dungeons & Dragons Magic Shadow Jitsu Rogues are masters of disguise and subtlety, who lurk in the shadows waiting for the perfect time to make their lethal strike. You're also losing an ASI, a 5th lvl spell slot, and potentially you're 30ft Aura increase. Spoilers. Since he's forcing you to go Warlock, and giving the options of Undying (blatantly terrible), Hexblade (unsynergistic) and homebrew. Undying Warlock Patron/Life Cleric would make thematic sense, also. The idea is to use and abuse fear effects to be a good battlefield controler, plus Undying Warlocks make pacts with powerful undead and undead-adjacent entities, from powerful liches to the almighty Vecna. The question isn't if it is a good multiclassing choice, because it is widely understood that the dip is worth whether or not you stay for longer, but when to actually do it and for how long. If Animate Dead was on the Undying spell list I’d consider it much more competitive, but as is it kind of falls flat. Archfey is really good for roleplay reasons, but do any of the other pacts (besides hexblade) If you want the BEST multiclass, I think most people would say warlock 2 / sorcerer X. Multiclass into sorcerer (could be good, could be bad as is with multiclassing) for more spell slots and the ability with metamagic to create spell slots. Warlock, the Undying Level 15. I'm guessing you meant to write Undead, not Undying warlock, for the fear synergy. I'm fine with this being suboptimal but am worried about it being very suboptimal for the majority of the campaign. My undying light warlock however really just adheres to a personal I would if they sacrifice a class feature for it. Reply reply Divine Soul you also get all those shiny cleric spells, and Shadow Sorcerer gets you a weaker version of Undying Sentinel. The character I was working on was a druid who was killed during an undead incursion and made a deal with the undying patron to live. Now, before anyone mentions a fighter or monk dip: I've already contemplated that. Stats: 8 20 14 12 18 13 I need some advice regarding a multiclass. It’s just not for me. While thematically this could be fun, it leaves the Undying Warlock with a few gaps in its This spellsword setup seems like exactly what I've been looking for from a warlock multiclass, and I'm invested in making it work for me, but it doesn't seem like CHA is added to damage on offhand attacks. If you're dipping Warlock for utility only you'll be disappointed. This would limit me into PHB + SCAG per Adventurer's League rules for sources. As you get higher and higher level, If you get to 10th level in a necromancer/warlock multiclass, you can have access to short rest Animate Dead, 69 votes, 96 comments. Starting at 10th level, you gain temporary hit points whenever you finish a long or short rest. So feel free to drop whatever homebrew/subclass buff ideas you have Hotfix #4: it was rolled back for now due to corrupting save files Hotfix #4:Re. Theoretically, using your action surge would let you cast This mod implements the Warlock: The Undead subclass from Dungeons & Dragons 5th Edition. More often, though, the arrangement is similar to that As is the way of the Hexblade, multiclass builds utilize it better. if you wanted to keep your 5 ASIs, that would also mean giving up 3rd level paladin slots, so youd only have 1st, 2nd, and 5th level slotswhich is Sorcerer/Warlock and Paladin/Warlock are strong enough to consider banning. Also, you just highlighted how many subclasses the Warlock can multiclass into - four full classes, with all their subclasses. As well as Relentless Hex at 7 'lock. On your turn, you can use a bonus action to regain hit points equal to 1d8 + your warlock level. Since your spell slots are I am currently trying to create an Undead Warlock / Conquest Paladin multiclass character. I'm asking this question since I'm planning on homebrewing an Undying Warlock to make it feel a bit more useful/powerful. 14 ability (basically a reflavouring of the Fighter's Second Wind ability) and the expanded spell list (the lack of Animate Dead and the presence of Silence) My Undying Profane Soul Blood Hunter (Martial Warlock, basically) was an elf cursed with being haunted by the souls of the people that died when he failed to protect a Mythallar. I dont think you need Menacing for the combo you are going for. Even still, the base Warlock class is very powerful, and most subclasses just power it up a little further. If I took Shillelagh (from Pact of the Tome) and Green Flame Blade, would the Radiant Soul feature of the Lightlock mean I was adding my Charisma modifier three times to my damage? Assuming level 5, it would be 1d8+Cha from the Shillelagh, 2d8+Cha from GFB, and then +Cha again from Radiant The Undying could be unique if you were like playing up a story where you died and came back to life and now serve a patron to be harder to kill. I'm thinking the build will need some way to pick up two weapon fighting. Undying Warlock: At 6th level, regain 1d8 + CON mod HP when you make a death save or save someone with Spare the Dying The primary reason to multiclass into Warlock as a Sorcerer or Bard is to get a good zero-resource sustained damage source from Agonizing Blast. Second if you are using smite and curse bringer, you will quickly run out of spell slots. Those creatures gain temporary hit points equal to half your warlock level + your Charisma Paladin/Undying Light Warlock Multiclass . If your other class isn't cha focused you could possibly skip agonizing blast and get repelling blaat and grasp of hadar. If an Undying gets access to Raise Dead via Multiclassing, that changes quite a bit. These temporary hit points equal your warlock level + your Charisma modifier. The Undying: Gain mastery over death with the help of an unnaturally immortal patron. As for distribution of levels: Sorcerer 4 -> Warlock 3 -> Sorcerer 14. You start the campaign as one of the classes and proceed to multiclass: You can choose to either include a narrative moment you work with your DM to accomplish that explains some change in the relationship with you and Vlaakith or how you choose to use the powers she provides to justify a shift in class. The increased critical range is great, and the I’m multiclassing warlock after making a deal last session and went to check which patron option best reflected the one I’d dealt with. Nurture. I haven’t looked at warlock in a while, so I just went through all the options. Undying warlock is bad in most case, but in CoS it's one of the best. The eventual goal of this character is a multiclass between favoured soul sorcerer and undying light warlock, with a large portion of spells being divination based along with ritual caster: cleric for divination rituals for a very clerical feel without playing cleric. 3rd Level. Also at level 6 you get an ability that lets you come back from dying. This aligns with the do gooder-est of Paladins without much issue and I know some have taken it for just that reason. Yet another alternative would be to just be some sort of Bard and take one level of Undying Warlock. That said, this kind of Hello everyone, For starters, apologies for any mistakes as English is not my first language. Reply reply Beast Barbarian - Undead Warlock Multiclass My next character will be a Paladin/Warlock multiclass! Recharging spell slots for smites all day is nasty. You are an avenger that dispatches his enemies in hellish blade. The characters in and of themselves are to be played somewhat differently, but they do both represent a "Magical Assassin" type character, so they Undying Warlock: At 6th level, regain 1d8 + CON mod HP when you make a death save or save someone with Spare the Dying, once per long rest mechanically, to improve them RAW (single or multiclass) but just couldn't. Sorc X / Warlock 2 is an amazing multiclass and not coffeelock. Undying warlock literally has a 6th lvl class feature called defy death Monk/Fighter/Warlock Multiclass Help. Warlocks are the favored servants of D&D5E: UNDYING WARLOCK GUIDE . Something like warlock 2 bard 6 monk 12 might be pretty decent in that case - lore bard for 2x lvl 3 warlock spells from magical secrets, and a total of 9 slots to cast with. Lvl 1 is very campaign dependent Lvl 6 occurs in a scenerio I try to avoid (deathsaves) and isn't guaranteed to work OR I might Undying Light Warlock - Paladin multiclass questions . What are you trying to achieve with tome GOOlock 3 besides carrying a creepy book? Anyone can do that. So, all that being said, I am going to go over my opinion of the spells and features of the Undying Warlock, other base Warlock spells and invocations that are a good fit for a necromancer Warlock, multiclassing options for an Undying Warlock and a couple example builds showing how the Warlock can be a viable necromancer on its own. A 5e Guide to the Barbarian + Warlock Multiclass - Barblocks Barbarians are wild muscle machines fueled by adrenaline and wrath to smash everything and take any punishment. Last edited by Brotherbock: Apr 24, 2019 Spells. He can no more refuse his warlock powers than you could choose not to see in color. The best multiclasses for that would be celestial warlock for more radiant damage or hexblade warlock for a cha weapon. I've been wanting to play a Conquest Paladin and Undead Warlock multiclass for a long time now. 1st Level Spells – B- Tier – First level spells are foundational to all casters, but Warlock does get the short end of the stick in this The new Undead warlock’s level 1 feature is something I would want on pretty much any paladin (get out of the way hexblade), but combined with the Oath of Conquest, and it gets pretty absurd. In this UA there's the Undying Light Warlock, which gets its power from the energy radiating out of the Positivity Plane. This build will be set at level 8, Rogue 5/Warlock 3, and has potential to scale up to a maximum of Assassin 17/Undying Warlock 3. But otherwise it fits perfectly It's important to note that warlock/wizard multiclass might be the best necromancer in the game though. Warlock multiclass can actually get super crazy because two levels gets you agonizing blast and eldritch blast scales with character level, not warlock level. gg Looking to channel dark forces to smite evil? Put some fear into your foes with this Oath of Conquest Paladin Undead Patron Warlock multiclass build for DND There are some multiclass issues, and healing light does seem like a bit much - 2/3 of the effects would seem more in-line with the other patron abilities. Get the Spare the Dying cantrip and advantage on saving throws against disease. A warlock might lead a cult dedicated to a demon prince, an archdevil, or an utterly alien entity—beings not typically served by clerics. UA Undying Warlock is better and more necromancer themed. getting 5th level slots with warlock would be a waste. The third level does the build much more harm than good. Conquest paladin/undead Warlock multiclass . For the undying warlock for 5e, survivability and undead are the largest themes for this class. Warlocks are the servants of eldritch beings who’ve Nature vs. Ask your GM to treat you as having a patron and that's it. I am currently Paladin2 warlock1. Stats are 18, 11, 14, 14, 9, 18 (racial attributes added) Fallen aasimar for lore reason as he essentially made the pact with the Lich after he was tempted to don a helmet which was the lich's phylactery and that gave him his Warlock powers. Undying is the notoriously awful subclass from SCAG. While several subclasses like the Archfey and the Genie will mostly add options which complement the More warlock gets you warlock spell slots which are useful, but you won't get enough of them for a lot of levels to really change how you play. Spiritchaser. Hi all. GOO is fine since that's the flavor you want. For the warlock heavy build, I'm assuming you're going to be spending most of your time casting spells, and just really want something to make yourself less useless when you're out of slots and dont want to cast barbarian / warlock multiclass #1 Aug 12, 2020. With its unique spellcasting style, excellent utility abilities and class features, and fun Invocations offer a powerful way to customize your warlock, adding passive buffs, new features, new spellcasting options, and other effects. Thanks to Drow magic, the bonus to Cha, devil sight, maddening Hex, agonizing blast, a few Enchantment spells, and the great addition of the Fiend's firepower, free casting of slow, mage Armor expert, bonus to Dex and finally, the best part of it all: Trying to Multiclass Paladin and Warlock . That build is Warlock 2 / Bard X, though a third level in warlock for the Pact Boon can be a good idea to pick up the Book of Ancient Secrets, or just to have a snarky invisible familiar. Probably either a long rest feature, once per short rest Grave cleric/undying warlock multiclass for undead campaign. D&D 5e We're playing Strixhaven: A Curriculum of Chaos as the next campaign. Might be worth a dip but i dont multiclass much so any thoughts on if Also take a good look at the very very rarely used undying patron in SCAG. So basically I will create a warlock sorc who does not die. Green Flame Blade itself already does 1d8+Charisma fire damage to the second target at level 5, so adding that class ability in would end up adding your Charisma bonus twice. And even though I As such a multiclassing option is a must to talk about for warlocks. fthnd xhxii ihuhtnij asc eraj bwzvoflk cxddw gpaisc azcdgqqs tpkevw